Mana

When creating the server, it was important for me to maintain the relevance of the main elements of the game. One of them is mana. All mana potions have a 30 second cooldown. At the same time, the initial speed of mana regeneration has been increased.

Mass skills, healing skills, and debuffs consume 3 times more MP. Thus, controlling mana in battle is one of the most important tasks.

As the character increases in level, new MP potions are unlocked. Using the potions profession, you can upgrade standard mana bottles. More about crafting professions.

Learning skills

Learn skills of any classes.

You can learn the skills of other classes in Dion, from the NPC Great Teacher Lawrence. To learn basic buffs and passive skills, only Adena is required. The cost depends on the skill level and is adjusted to the server economy.

Description of skills.

Having selected the desired class, a list of skills will open in front of you. Open a skill to see a detailed description and requirements for learning it.

The study window has been improved. When you click the "Learn" button, you will not be transferred to the main menu.

Skills settings

You can always find out in detail the description of the skill you are interested in right in the game. The descriptions of all skills are relevant.

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  • Initial skill cooldown: All skills reuse time 50% faster.
  • Buffs: The duration of all major buffs applied by characters has been increased to 10 hours.
  • Toggle/Auras:Most of the included skills have been moved to passive ones.
  • Weapon Binding:Removed binding for all weapon types. Buffs like Zealot and Angelic Icon add the same stats to all weapons.
  • Mass physical skills: Weapon binding has been removed. Can be used with any weapon except bows and crossbows. For example, the skills of a gladiator, warlord, kamael.
  • Mana: Mana consumption for mass skills, healing skills and debuffs has been increased by 3 times.
  • Crit chance: The initial chance of magical and physical crit has been brought to a single parameter. Accelerating crit chance is quite difficult for both classes.
  • Cansel: Removed from characters, mobs and rb.
  • Slots: The maximum number of buffs on a character is not limited.
  • Vampiric: Vampirism skills affect bows and any physical/magical skills, but the power of such vampirism is 2 times less than for regular melee attacks.
  • Impulses: Standard duration.
  • Removed skills: Expose Weak Point, Evasion Counter, Mass Warrior/mage Bane, Warrior/mage Bane, Block Shield, Block Wind Walk, Mass Block Shield, Steal Divinity, Restoration Impact, Piercing Attack, Holy Blessing, Summon Treasure Key, Oblivion, Weak Constitution, Thin Skin, Enervation, Spite, Mental Impoverish, Patience, Stealth, Freezing Strike, Collector's Experience, Soul Web, Imbue Dark Seed, Create Dark Seed, Imbue Seed of Destruction.

Reverse Rebirths

Use rebirth to move on.

The concept of rebirths has been changed. I call it Reverse Rebirths or reverse rebirths. The system is reminiscent of the roguelike genre of some games.

Rebirths have a little lore, a history of where they came from and what they are needed for. All characters in the Darkest world were cursed by the Goddess Shilen, losing all their strength and support from the surrounding world.

  • In your inventory you will see the item Curse of Shilen. The description of which reads: “You are cursed and cannot gain a level above 19. Some NPCs can no longer help you. The effects of herbs and vitality are not available to your character.
  • Level Lock: At the beginning, your level is capped at 19. By being reborn, you gain access to new levels.
  • Restrictions:Novice weapons, shadow weapons, or temporary weapons are not available to you. You cannot receive initial buffs from the Newbie Assistant. The effects of herbs and vitality are not available to your character.
  • Removing the curse: To weaken the curse and increase the available level, use rebirth. To be reborn, you need to prove that you are ready. Complete certain tasks in the lower right window - Tasks->Rebirths.
  • Rebirth Points: In addition to removing level restrictions, your hero will receive 1 skill point for each rebirth. Points will be required to level up various skills in the skill tree.
  • Positive effect: Every time you are reborn, your drop and spoil rates increase by 1%.

Skill Tree

Skill Tree: character leveling.

When you reach level 19, the opportunity to be reborn will open. For each rebirth you will receive 1 Rebirth Point. You can find Skill Tree in the Community Board, “Skill Tree” section. There are a total of 9 branches available, each with its own unique skills. Skills in the "Mastery" and "Epic" branches do not require rebirth points.

To unlock new skills, you need to learn 3 levels of the previous one. In the "Mastery" and "Epic" branches, it is enough to study level 1.

In the “Mastery” branch, skills are available that increase maximum weight, inventory slots, warehouse slots, creation of teleport scrolls, and reduction of equipment penalties.

In the "Epic" branch, you can transfer the effect of epic jewelry to a passive skill. This allows you to free up slots for other jewelry.

Changing your skill set

Resetting skills.

As the game progresses, you'll want to try new skills or play with a different type of weapon. How can I get my spent points back?

You can reset the entire branch of learned skills by clicking the “Reset” button. After confirmation, the skills in the selected branch will be deleted, and rebirth points will be returned. Please note that spent adena, sp, xp are not returned.

Talismans

Talismans greatly enhance your abilities. They can be used from any level, but you will need a special bracelet to equip them. A character can equip 6 talismans at the same time.

Choose Talismans to suit your style.

More than 100 talismans have been added to the game. Among them there are both passive and active/attack skills. Combine your unique set of 6 talismans.

Talismans can be obtained from any monsters, raid bosses, chests.

Rank of talismans

Mixing talismans

Talismans are divided into ranks and grades. The higher the level of the monster, rb, chest, the higher the grade of the talisman. Some Talismans can be found at the Jeweler Sonya in Dion.

Nowadays you will find a large number of talismans of the same type. Identical Talismans can be mixed in an alchemical mortar or processed into powder.

Reworking talismans.

  • Chance of mixing. If the upgrade fails, the Talismans will be destroyed and turn into powder.

Death

Death penalty.

Death is not the end of your adventure, but it's still fun... When a hero dies, a death penalty is imposed on him.

You can remove the death penalty using recovery scrolls. They are sold in stores with consumables in any city.